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The Earthbound series gave me my best friend in school. I had always thought the game looked cool, and here she was on the bus playing it today. She got me to try it again, and try Mother 1 and 3 as well, and while I haven't beaten any of them yet, I'm still trying! X3 If I had the money for a Wii U both Earthbound Beginnings and Earthbound would be bought faster than you can say fuzzy pickles. If either of them were available for the 3DS it'd be the same deal! This is why I'm hoping Mother 3 gets released for 3DS Virtual Console. It's my favourite game in the series and I want to be able to play it whenever!
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Erikku8 @Erikku8

I discovered EarthBound about three years after its US release in 1995. I had walked in on my brother playing the game and hung around to watch. At first, I wasn't wowed by its cutesy graphics (which I would quickly come to love soon after) but after seeing the beginning events with the meteorite and Buzz Buzz, I decided that I wanted to try it for myself and so the very next day, I did just that.

And that's when I was sucked into Ness's crazy world of alien invaders, pogo punks, and psychic superpowers and what a world it is! I was excited by each achievement from defeating Frank, to getting the first melody, and rescuing Paula from the Happy Happyists. In fact, Happy Happy Village for me is noteworthy because that's when my parents temporarily forbade me from playing EarthBound!

Now for the record, my parents are awesome, loving, and supporting people. But when I described the Happy Happyist cult, they became a little worried about what EarthBound was teaching me. We were, and still are, practicing Mormons but after having a serious family discussion about EarthBound and video games in general, my parents gave me the OK to play EarthBound again and so I resumed my quest.

I spent the better part of that year working my way through Threed, then Fourside, then all the way to the final battle with Giygas. I remember being very weirded out when Giygas's true form was revealed and I also remember trying many times to defeat him. Then I finally figured it out and felt a great sense of joy, excitement and accomplishment as I played out the game's ending.

The following years were tough and I played EarthBound I don't know how many times over, but then I went through a period of not playing the game at all. My reasons are personal, but in 2008, Super Smash Bros. Brawl was released and that was my introduction to Lucas. Lucas seemed melancholy, the way I was feeling at the time. But he was also a kick-butt psychic boy like Ness. Shortly after, I decided to import a used copy of Mother 3 from Japan.

The wait was excruciating but exciting, but when it finally came, I plugged the game into my clunky first-gen DS and started on my journey through the Nowhere Islands, with only a little knowledge of Japanese at my disposal. I cleared the game with little help from the Internet and soon after imported Mother 1+2 so I could revisit the other two games.

I suppose I could say that EarthBound was one of my happy places as a kid. My elementary school years were good, but my middle school years were terrible and I'm glad I had EarthBound as a sort of oasis from the harsh school climate. And while I'm a much happier person today than I was at that time, EarthBound, along with EarthBound Beginnings and Mother 3 are still a source of comfort as I go through the ups and downs of life. Memories. Fun. Comfort. #thisisearthbound

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Bob Crowl
Earthbound brought a lot of comfort during a tough part of my life, and it's story really warmed my heart!
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Terry Lakins

For me I didn't have the pleasure of finding Earthbound early in life like many others. This would come much later, while I was in high school. I was playing smash bros 64 with my friends and my friend Tim was using Ness, which I wasn't familiar with then. Tim would always introduce me to new games and on that particular weekend he showed Earthbound, via emulator. Though his explanation of the classic was brief at best and his computer didn't have speakers, I sat down to try the thing for myself. Twenty minutes in I couldn't stop playing.

I remember the number one thing that attracted me was the setting. It's portrayal of contemporary America was such a reminder of all the things I loved as a kid: books, cartoons, 90s kid movies, adventures with my friends, video games, etc. What really drove that feeling home for me was the reflection of my imagination. As a kid growing up in Detroit I wasn't living in the safest neighborhood and was rarely allowed to venture outside of my block, especially not on my own. I always dreamed of exploring different parts of Detroit and other cities I've never been to, meeting interesting people I've never met before and going on adventures like the ones I read about. Earthbound somehow reminded me of that feeling when I used my thoughts to entertain myself, and brought back that childhood wonder during my high school years.

After beating Earthbound my love didn't stop there. I played the prequel, Earthbound Zero, and made it through despite how difficult the game is. When Mother 3 was happening I tuned into starmen.net for every update every week until the game was released and then waited patiently another 2 years for the translation. Even Mother 4, the fan created project in the works, excites me because it's made by the fans for the fans. Whenever they do finish it I'm sure it would make everyone, including Itoi, proud.

I'm glad years later, as I'm in my mid twenties now, people still think and care about this game. Earthbound has so much heart in the way it has touched so many people. There isn't a fan base out there that is more devoted, determined and patient as Earthbound fans. I truly believe I am a part of the one of the best fan bases in gaming today, going twenty years strong.

I was a late bloomer to the scene, but better late than never. My imagination hasn't slowed down much; neither has my love for the game.

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Walter Parenton
EarthBound means love.
The world and its surroundings.
Music. Food.
It inspires to create and opens your world to new experience.
EarthBound is life.
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Kristopher A.

EarthBound is an integral part of my identity.

Like many, I took the leap and rented the game in the unusually large box at a Blockbuster Video in the mid-90s. This would be my first foray into the world of RPGs. As an impressionable middle-schooler, I thank this series for helping to build and shape my unique sense of humor and expression.

It would be a few years before I felt comfortable identifying as LGBT, and while at first I didn't know how to process the character of Tony (the US in the 90s were a very sheltered land), it was incredibly important for me to have such a positive, normalized portrayal in a story so close to my heart. The Magypsies in Mother 3 were such a welcome addition to the series for fans, and to the characters inhabiting the world of EB.

Across hand-made EarthBound Valentine's and birthday cards and original short stories featuring EB characters written for Spanish class, for the past 20 years I kept the spirit of EB alive in my heart. I always looked forward to those annual playthroughs.

I am so happy that the Smash Bros. series has always included Ness as a playable character - ushering him out of relative obscurity among the American masses. The release of EB (and EB0/EBB) on the Wii U should also go to show the everlasting fandom and support. And let's not forget the recent Camp Fangamer convention. I never knew I would shed tears with so many new friends. That said, it isn't at all surprising that we all became fast friends - to have one thing in common, the adoration of this one game, was enough to guarantee we'd get along. That's how magical it is.

This game brings people together. The ever-present messages of positivity. The quirky, offbeat atmosphere.

This game taught me the power of friendship. Caring. What matters most. Supporting each other. Friendliness to strangers.

This game inspires. All the art. All the merch. All the time and effort that went into Camp Fangamer, effectively transforming a small hotel in the desert into the hub of the EB universe. The positivity must have caught on - while the staff may have been initially confused, they knew they had a good thing on their hands and were happy to accommodate our ragtag group of a few hundred, super-devoted fans.

But - this isn't where the story stops. So many out there have yet to play the third game in the series, arguably the most emotional story, for us to continue to celebrate its legacy. And celebrate we will. I've already spent 2/3 of my lifetime as a devoted fan, and I'll carry that for the rest of my life - no game or series will ever have as large of an impact on my existence, and I wouldn't have it any other way.

"I miss you."

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Zain Shujauddin

Earthbound well.... it's a lot of things. A place to go back to when the times get rough ad a place to go back to your childhood times, however are probably the biggest things that go in my mind when I play the game.

As for finding this game, I found it through none other than starmen.nets most inflated (in number of pages that is) webcomic the chosen four. It was a great read for me back in the summer of 8th grade, and it still is, now a junior in high school. Once I saw the comic I knew I had to play the game. There was just so much whimsy and charm to it, and I had never seen a game that could replicate that feeling ever since. Once I actually got the game, I found it to be quite the adventure. Everything in earthbound just clicked together, the npcs and their silly off the walls dialouge, the bizarre enemy list and the quaint towns all gave off a feeling of realism and imagination at the same time.
So I steamed through the game, playing exterminator in Onnet, dashing Indiana Jones in Twoson to rescue Paula (she's my favorite character, I just love her weapon choice and her destructive PSI, and her pearsonality as depicted in the fanbase helps too), getting mugged at threed, fourside, you name it! I loves it all!
The final boss of course, was scary as all the world the first time I played this game, and I terrified and also excited for the end, battles to the climax.
But with Giygas gone, I felt.... sad.
Not sad about giygas no, but sad that this game was going to end.
As I watched the credits (this is the only game I've watched credits for), I felt a thorough longing, as if my mind said "Aww? It's over?".
I sat there with my emulater phone, until I saw all the credits roll, and then saw my name on the page.
With this, I sat down with my phone, and smiled a sad smile until I put it away. To this day, not one game has made me do that, except.this one.
It's been many a year since my first playthrough, and what a change its had on me! The games whimsy wound up making me want to write, and sure enough I'm writing stores for the fun of it now! I'm not sure where life will take me down the line, but I can always remember this:
When life's gives you lemons, give them fuzzy pickles.

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Roberto Villegas @vincent404

Let's flash back to 1995. I say the year 1995 as I have no idea when Earthbound crossed my path, but I do know where: Blockbuster Video. I remember clearly seeing the giant box with the giant Final Starman on the box. I know I had read some articles on it in Nintendo Power, but I was the first of my friends to play the game. I flipped through the players giude that came with the rental and put the cartridge into my SNES. The opening sequence revealing with "The War Against Gygas" flashed on the screen, the logo came in, and a twenty year relationship began that day.

Earthbound is one of those few games I play just to re-live every single moment. It's like catching up with one of my best friends. I look forward to every Fuzzy Pickle's moment, catching up with my strange Mr Saturn family, and tripping the expensive boulvard of Summers. There are times that I simply stay in an area just to study the look. During one playthough, I decided to just simply stay in Moonside, looking over the neon landscape and just see if I missed anything from the last playthrough. I even kept one game save at that point. It' just something about evil neon dream that just stuck with me.

I know these thoughts may be a bit rambling and ulitmately Earthbound is what you make of it, but I think that's what the game is to alot of people: It's this super awesome friend we all love and have our own story with. The kind of friend that you meet other friends through and share all with. It's one of the few games I'm still talking about, still smiling about, and still happy about. It goes beyond nostalgia at this point and enters some strange place in my mind that can never leave. This is my friend. #thisisearthbound

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yusuf bohadi @uhadi
Earthbound made the pixels in my life a bit clearer. It helped me see true value in others by appreciating their weirdness and enjoying the much needed company of a friend. Earthbound is to me what a pigtail is to a cheerleader; it summons moves that i wouldn't normally be able to perform, and with the team effort of those around me, we can form pyramids and walk through deserts, like someone i know, we become legends. So to me, #thisisearthbound
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Jordan Falduto

I wrote this when EB turned 20 -

20 years ago today a game was released that would impact my humanity more than I could have ever know.
A game that taught of love, friendship, and that even a young kid could change the world forever. A legacy that encouraged me to never forget your origin and to always stick up for the underdog.

I still remember going to Video Update on 80th Street and thoroughly browsing the entirety of the SNES titles until deciding on one on the top shelf in a giant box - bigger than I've ever seen. Of course as luck would have it, the allure of weirdly large box would direct me to one of the greatest RPGs of all time.

I got home and played it only to discover that it was way different from the Super Mario World and DK Country experiences that I was used to. This game took real skill to perfect and was relentlessly difficult in the beginning. Didn't matter though, I loved it. I loved the charming and catchy soundtrack. I loved naming the characters after my best friends and family. I loved that it took place in a seemingly real world. Everything about the world just immediately took hold of me and still hasn't let go.

So for my following birthday - guess what I asked for. I received a mint, gigantic boxed, player's-guide-included, clearance-priced copy of EarthBound. How cool! there was a boy just like me on the cover and he was piloting a gigantic robot-like thing (this actually never happened in game) and in the back of the player's guide, they had scratch-n-sniff cards that smelled all sorts of funky. That type of uniqueness just doesn't exist in the gaming world anymore. Needless to say, it was the best birthday ever and I also got the Star Wars Trilogy on VHS!

Anyway, it just makes me think from time to time about how the smallest gifts can make such a significant impact on someone's life. (Don't buy your kids Call of Duty)
And lastly. The reason I included the Twoson theme is because like I said, as a kid and someone new to the genre, the game was pretty grueling in the beginning. When you reach the town known as Twoson, it represents the departure from the first part of the game. All the music suddenly changes, the enemies change, and you ultimately leave your home until the end of the game. It's got to be one of the most meaningful songs in EB for me. Maybe it's because it hits close to home or maybe it's because I finally convinced those fucking cops to move the blockade and let me through. I'll never know.

Happy 20th, EarthBound. Thank you Itoi. Long live Ness in Smash. Never stop petitioning to get Mother 3 localized. Die facist Nintendo of America scum. Glory to 90s era RPGs for there will never be and has never been a better decade of gaming.

What is this?

A publicity campaign created by EarthBound fans.


We want to get the word out in hopes that Nintendo will consider releasing EarthBound’s sequel (MOTHER 3) in English.

Facebook/Twitter only?

Don’t worry — we’re just using their login systems to prevent duplicates. You don’t have to post anything to your wall or timeline.

You can sign anonymously if you prefer, but the more social media visibility the campaign generates, the better.

What’s MOTHER?

The MOTHER games are a series of RPGs directed by Shigesato Itoi, a Japanese writer / entrepreneur.

MOTHER (NES, 1989)

Recently released outside Japan on the Wii U as EarthBound Beginnings, it surpassed Splatoon to become the most- downloaded eShop title in June 2015.

MOTHER 2 (SNES, 1994)

Released in America as EarthBound in 1995. It sold poorly but became a cult classic.

MOTHER 3 (GBA, 2006)

Never formally localized, so the fans created their own version. Next year is the game’s 10 year anniversary.

Who are you?

We’re a group of EarthBound fans who have been rooting for the game since 1998.